Profile

Aditya Kailash Boob

3D Graphics Programmer - OpenGL, OpenGL-ES, WebGL, GLSL, HLSL, DirectX, CUDA, OpenCL, C++

Aditya Kailash Boob is a highly skilled Graphics Engineer with over 3 years of experience in games and computer graphics. Currently working at ShareChat, he builds underlying graphics tools to power their content creation ecosystem, with a focus on mobile graphics. Aditya's expertise lies

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3.6

Years of Experience

Education

astromedicomp, savitribai phule pune university

Companies

sharechat, ncircle tech, driya interactive

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Aditya Kailash's contact details

Experience

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    2022 - Present

    sharechat

    Graphics Engineer (SDE-1)

    ◦ Graphics Debugger: Implemented graphics debugger UI for the mobile first graphics engine using ImGUI. ◦ 2D/3D lenses(Filters): Understood the implementation of 2D/3D lenses(filters) for live camera system. ◦ Worked on the Layered UI Architecture for the graphics debugger, which allowed for UI layers to be added or removed dynamically on the live camera system and could be scaled to cross graphics platforms. ◦ Explored the cross-platform implementation of the graphics engine used to render complex graphics on multiple platforms.

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    2022 - 2022

    ncircle tech

    3D Graphics Developer

    ◦ Graphics Engine: Implemented a WebGL based IFC Model Graphics Engine used to render complex 3D models ◦ Implemented in house different types of procedural lights in native WebGL using shaders(GLSL) - Point, Blinn-Phong, Spot-Light, Gourard. ◦ Wrote a model parser to render GeoSpatial data on the earth using CesiumJS. ◦ Implemented Procedural Day/Night Simulation environment for the IFC Model Engine. ◦ Involved in optimising the Graphics Engine using various optimising techniques. ◦ Implemented Volumetric Rendering to render the Point Clouds and implemented Geometry Shader instancing.

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    2020 - 2022

    driya interactive

    Graphics Developer

    ◦ OpenGL: Responsible for developing 2D/3D educational games using OpenGL, Unity and webGL. ◦ Developed Graphics Rendering Platform from the scratch for in house suite of educational apps designed to help learners connect and communicate with teachers along with reliable resources. ◦ Worked on optimizing the graphics rendering platform using GPGPU (Heterogeneous Parallel Programming). ◦ Worked on core animation graphics features using shaders. ◦ Implemented Bloom, Gaussian Blur, Key Frame Animation of models using OpenGL. ◦ Implemented JSON Serializer to serialise the models and wrote a parser of the same to deserialize the models.

Experience

18 Skills

architecture

Computer Graphics

CUDA

Git

GitHub

Gitlab

Graphics

Javascript

JSON

Kanban

Mobile

OpenGL

Scrum

Software Engineer

svn

Typescript

ui

Unity

Education

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    2018 - 2020

    astromedicomp

    Real Time Rendering 2018

    Computer Graphics

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    2016 - 2019

    savitribai phule pune university

    Bachelor's degree

    Computer Science

Colleagues at sharechat

Pratyush Khatait

Software Development Engineer-II

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Pravar Gauba

Infrastructure Engineer

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Praveen Yadav

Software Engineer

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Others named Aditya Kailash

Aditya Kailash Boob

Graphics Engineer (SDE-1)

 at sharechat

Colleagues at ncircle tech

Prachi Morkhiya

Member Of Technical Staff

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Pradip Patil

senior software developer

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Prajakta Mitkal

Software Developer

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Pratik Singh

Software Developer

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Rameshwar Matkar

Sr. Software Developer-AI

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